This game is made by Nintendo in the year 1989. This is a breakout-game. It was one of the first gameboy-modules. With the stick you move your pad, with A you start a ball. There are no extras. Some brickwalls are moving in some levels. The name Alleyway references the in-game gateway that the player's spaceship (represented as a paddle) must pass through. While Alleyway is a portable clone of Breakout, it adds several new features, including alternating stages, bonus rounds, and hazards for the player at later levels.

This game makes fun for a while. The ball-physics are realistic. But I miss there the extras like double-pad or more balls. While the game's original box art featured an unidentifiable protagonist, later international releases of the game replaced the character with Mario. The paddle's speed can be adjusted by holding either the B or A button on the controller while moving the paddle, which can move only horizontally at a fixed height. At the start of each life, the player can reposition the paddle before releasing the ball and commencing gameplay. When released, the ball will always begin at a 45° angle above the paddle aimed toward its center. The player starts the game with five paddles; each time the ball falls into the pit below the paddle, a paddle is removed and the ball is reset.
The controls are good, it is good to play. There is music in the begin.

I played it the first half of February 2020

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